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How credits work

Credits pay for the AI work behind your parts: talking through your idea, reading your photos, and building and editing the model. One credit is one cent's worth of usage. You only pay for work that happens, and failed builds are always free.

What things cost

ActionTypicalMost it can cost (default caps)
Sending a chat message2 to 4 credits5
Adding a photo to a messageabout 1 to 2 extra credits the first time it's readcounts toward the message's cap
Building the first version, or applying a change10 to 30 credits40
A build that failsFree
Uploading a photo, viewing versions, downloading STL or STEPFree

A typical part, from first idea through 3 changes, uses about 60 to 120 credits.

Why the cost varies

Each action is priced on the actual AI work it takes. A few things make it cost more:

How long your own message is barely matters.

Spending caps

Caps set the most a single message or build can cost. They're on by default: the AI works within the cap, and you're never charged more than it, even when the work cost us more. You can change them in the Studio by clicking the Caps button.

SettingChat messageBuild or changeGood for
Low320Simple parts, keeping costs down
Default540Most parts
High1080Complex parts that need more thinking and retries
Caps offFull cost, up to 60 per message and 250 per buildThe hardest parts. The AI gets the most room and an extra retry with a stronger model.

With a low cap, the AI may stop retrying a difficult build sooner. That build is still free, and you can raise the cap and try again.

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